Dwarvish High Alchemist

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Loremasters are the sages of the dwarvish race. Alchemists are the ultimate sages who can have mastered both lore and rune and experiment with alchemy and magic. Their counsel is greatly valued by war-leaders and chieftains, and they are viewed with awe by ordinary dwarves, for they alone hold knowledge of the deepest and most closely-held secrets of dwarven knowledge. It is said that where a loremaster stands, there is the soul of the dwarves. Many imagine these Dwarves as old men sitting besides bubbling cauldrons but this is not so. These are great Dwarvish warriors and lords who, though they have long practiced lore and rune arts, are still skilled warriors and deadly adversaries.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of basic healing.

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Information

Advances from: Dwarvish Loremaster
Advances to:
Cost: 75
HP: 59
Moves: 4
XP: 160
Level: 4
Alignment: neutral
Id: ROLDwarvish High Alchemist
Abilities: cures, heals +8, inspire, leadership, leadership, leadership, leadership

Attacks (damage × count)

(image)morningstar
melee
13 × 2
impact
magical
(image)bolas
ranged
10 × 3
impact
magical
slows

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 13 04:43:28 2024.