Moon Wizards

(image)

As a mystic ages, she is offered a choice - to follow the Sun or the Moon. The followers of the moon have access to ice magic and the ability to stop venom from wounding their allies.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Moon Wizards, Elvish Water Guard, Ninja
Cost: 23
HP: 36
Moves: 5
XP: 46
Level: 1
Alignment: neutral
Id: Moonnn Clericcc
Abilities: spiritual leader

Attacks (damage × count)

(image)glaive
melee
7 × 3
blade
(image)iceball
ranged
8 × 2
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef150%
(icon) Deep Water130%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen330%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Mar 13 02:50:39 2024.