Bird Paladin

(image)

Grand Knights have reached the acme of skill with sword and lance. Wearing full plate, and riding steeds bred more for power than for speed, these warriors form the core of any serious cavalry force. A grand knight at the head of a charge is a terrifying sight for infantry, and is often enough to break right through a defensive line.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

(portrait)

Information

Advances from: Bird Knight
Advances to:
Cost: 55
HP: 55
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: Bird_Paladinn
Abilities:

Attacks (damage × count)

(image)shield bash
melee
9 × 2
impact
(image)lance
melee
16 × 2
pierce
charge
(image)lance
melee
16 × 2
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest150%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 02:51:23 2024.