Woodland Enchanter / Woodland Enchantress

(image) (image)

The Nature Mages are only related to legends and myths. Seeing one in real life is almost impossible as they reside in the deepest of forests - even more so the woodland enchanters. These mages are extremely powerful and though in general secluse they can destroy champions in battle and match master sorcerers in power.

Beware these enchanters for legend tells that even the vines become enemies when theses enchanters call. Having full contROL of the elements of wood and nature these mages are at home in the forest, and it is folly to enter their domain.

Special Notes: This unit has enchanted attacks, which always have a high chance of hitting an opponent, regardless of the defensive capabilities of the opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit regenerates, which allows it to heal as though always stationed in a village. This unit maintains a magical aura that bestows a +20% bonus to fire, cold, and arcane resistances to himself and all adjacent friendly units.

(portrait)
(portrait)

Information

Advances from: Mage of Nature
Advances to: Ethereal Creationer
Cost: 78
HP: 58
Moves: 5
XP: 220
Level: 4
Alignment: neutral
Id: ROLWoodland Enchanter
Abilities: regenerates, circle of resistance

Attacks (damage × count)

(image)woodland
melee
8 × 3
impact
(image)nature flare
ranged
8 × 7
fire
enchanted
(image)thorns
ranged
8 × 8
pierce
(image)terra orbis
ranged
30 × 1
arcane
enchanted

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:26:48 2024.