Merman Grand Admiral

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The Grand Admiral is the legendary leader of the kingdoms under the sea. Some have rumoured that there is a hidden city under the sea known as atlantis, if this is true he surely is the ruler of this city. Sea creatures great and small obey his command and even sea monsters fear him.

(portrait)

Information

Advances from: Merman Admiral
Advances to:
Cost: 78
HP: 81
Moves: 6
XP: 190
Level: 5
Alignment: lawful
Id: ROLMerman Grand Admiral
Abilities: inspire, leadership, leadership, leadership, leadership, leadership

Attacks (damage × count)

(image)trident
melee
19 × 3
pierce
(image)trident
melee
26 × 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:26:53 2024.