Pyromancer

(image)

Elementalists who choose the path of Fire become quite powerful quickly, but are rather slow compared to the Air Magi. They are known for being rather hot-tempered and warlike, compared to their colleagues from other elemental paths. Given enough talent, the Fire Magi have a chance to become walking manifestations of destruction - the Masters of Fire.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Elementalist
Advances to: Master of Fire
Cost: 36
HP: 43
Moves: 6
XP: 85
Level: 2
Alignment: neutral
Id: EoMa_Mage_of_Fire
Abilities:

Attacks (damage × count)

(image)fire blast
melee
8 × 2
fire
(image)flames
ranged
4 × 6
fire
magical
(image)fireball
ranged
7 × 4
fire
magical
(image)fire wave
ranged
13 × 2
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire40%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:41:51 2024.