Witch

(image)

The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to:
Cost: 42
HP: 46
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: TAM_Witch
Abilities: restore

Attacks (damage × count)

(image)dagger
melee
5 × 3
blade
poison
(image)hex
ranged
11 × 2
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold40% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:15:45 2024.