Rogue Necromancer

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Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from: Rogue Sorcerer
Advances to:
Cost: 50
HP: 67
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: TAM_Rogue Necromancer
Abilities:

Attacks (damage × count)

(image)short sword
melee
8 × 3
blade
magical
(image)chill wave
ranged
15 × 2
cold
magical
(image)shadow wave
ranged
10 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:15:45 2024.