Hollow

(image)

Hollows are undead between a skeleton and a walking corpse. Which means they aren't as resilient as other Skeletons. They however know the usage of bows.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from: Weak Hollow
Advances to: Undying Guardian, Hollow Creeps
Cost: 14
HP: 38
Moves: 6
XP: 36
Level: 1
Alignment: chaotic
Id: Hollow
Abilities: submerge

Attacks (damage × count)

(image)fist
melee
8 × 2
impact
plague
(image)dagger
melee
6 × 3
blade
(image)bow
ranged
5 × 3
pierce

Resistances

(icon) blade15% (icon) pierce25%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:31:39 2024.