Hollow Creeps

(image)

Hollow creeps are often found roaming in ghost town, lurking in the dark and waiting to find a new living entity to kill it. In undead armies, they are often sent as scout because they are quick. However, they still defend themselves enough well to kill a veteran.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from: Hollow
Advances to: Cursed Hollow
Cost: 25
HP: 46
Moves: 6
XP: 65
Level: 2
Alignment: chaotic
Id: Hollow Creeps
Abilities: submerge

Attacks (damage × count)

(image)dagger
melee
7 × 4
blade
(image)fist
melee
9 × 3
impact
plague
(image)bow
ranged
6 × 4
pierce

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:31:39 2024.