Black Wizard

(image)

One of the pinnacles of what is considered 'black magic' is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity's condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.

This ability, in all aspects, is the first step towards cheating death of its ultimate prize.

 

Information

Advances from:
Advances to:
Cost: 50
HP: 70
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Necromancers
Abilities:

Attacks (damage × count)

(image)plague staff
melee
6 × 3
impact
plague
slows
(image)chill wave
ranged
17 × 2
cold
magical
(image)shadow wave
ranged
12 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:00:35 2024.