Elite Guard

(image)

Only the toughest of Guards are worthy of greatest armors, that are forged in burning pits of daemonic homeworld. It is said, that if they were commanded to, they could easily withstand the avalanche without stepping back.

 

Information

Advances from: Guard
Advances to:
Cost: 65
HP: 75
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Elite Armorers
Abilities:

Attacks (damage × count)

(image)sword
melee
11 × 4
blade
brutality
(image)shield
melee
13 × 2
impact
brutality

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact30% (icon) fire20%
(icon) cold0% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef410%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains420%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Wed Mar 20 04:00:29 2024.