Dune Skirmisher

(image)

Born and raised out on the open sands, Dune Skirmishers are accustomed to the harsh, arid desert heat and inhospitable terrain. Compared to even other Dunefolk, Skirmishers are unnaturally agile on the unstable dunes, allowing them to safeguard their herds and hunt the barrens with ease. When applied to battle, the same agility allows them to both slip through enemy lines and avoid all manner of attack. These skills make Skirmishers effective saboteurs, capable of cutting of escape routes and supply lines, assassinating key units, or pincering an enemy formation into a disadvantageous position.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from:
Advances to: Dune Strider
Cost: 16
HP: 29
Moves: 6
XP: 34
Level: 1
Alignment: lawful
Id: Exi Dune Skirmisher
Abilities: skirmisher

Attacks (damage × count)

(image)spear
melee
4 × 4
pierce
first strike
(image)sling
ranged
6 × 1
impact

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:46:28 2024.