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- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
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- Melody of Wrath
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- Ooze Mini-Campaign
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- The Demon of our Ourselves
- The Demon of our Ourselves
- The Demon of our Ourselves
- The Devil's Flute
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- The Ravagers
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- WML Guide
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- EraEra
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- Southern HumansSouthern Humans
- Dunefolk Alchemist
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- Undead
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- LanguageLanguage
- Build Report
Islander Sentinel
The great guardians of the isle are called Sentinels, for their silent, but vigilant presence, and their complete immunity to boredom.
Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.
Information
Advances from: | ‒ |
---|---|
Advances to: | Islander Legionaire, Islander Quester |
Cost: | 16 |
HP: | 37 |
Moves: | 5 |
XP: | 42 |
Level: | 1 |
Alignment: | lawful |
Id: | Exi Islander Sentinel |
Abilities: | ‒ |
Attacks (damage × count)
spear melee | 6 × 3 pierce | first strike |
Resistances
blade | 10% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Fungus | 2 | 50% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Wed Mar 20 04:11:21 2024.