Dunefolk Wyvern Rider

(image)

Sand Wyverns are wyrm-like creatures capable of flight despite being weighty and having wings of enormeous strength which they can use to create gusts of winds that force their opponents down, those creatures inhabit the eastern reaches of the Sandy Wastes.
Since a long time, Sand Wyverns pose a valuable asset to the armies of the Dunefolk, as the beast can be trained from youth up to get ridden into war by the bravest and daring among the ranks.
Hunting parties of Nomads will make intrusions into the nests of those dangerous creatures, as adult specimens have proven untameable without the aid of magic, yet youngers of the creature can be brought to obey the being it sees upon hatching from the egg, rumoured to be tagging the tamer as it's parent. Only the strongest are able to overwhelm a Wyvern Matriarch in its nest and out of them, only the fewest of the few survivors of such an daring raid may get away with an uncracked shell of an intact Wyvern egg despite their own injuries they are to have likely sustained in the battle. This dirty business is an risky way the Nomads are willing to undertake, as just one Sand Wyvern Egg is an sure way to earn an good fortune in the many bazaars.
Still the practice is deemed an necessary evil among the authorities of the Dunefolk, as the sighting of only one Wyvern Rider under the command of an human is enough to set the enemy ranks into panic and disorder.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Dunefolk Defender
Advances to:
Cost: 38
HP: 64
Moves: 6
XP: 100
Level: 2
Alignment: liminal
Id: Exi Dunefolk Wyvernrider
Abilities:

Attacks (damage × count)

(image)spear
melee
12 × 2
pierce
first strike
(image)wing flap
melee
8 × 2
blade
slows

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact20% (icon) fire50%
(icon) cold-50% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef140%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest140%
(icon) Frozen240%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains140%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable140%
(icon) Village140%
Last updated on Wed Mar 20 04:11:19 2024.