Nobleman

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Noblemen enjoy many privileges, such as the right to carry weapons and the ability to afford military training. A common career for young nobles is to either join the officer's academy or to continue fencing at tournaments for fame and glory.

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Information

Advances from:
Advances to: Fencer, Sergeant
Cost: 10
HP: 16
Moves: 6
XP: 23
Level: 0
Alignment: lawful
Id: Nobleman
Abilities:

Attacks (damage × count)

(image)dagger
melee
4 × 3
blade

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 02:53:53 2024.