Zombie Mage

(image)

Zombie Mages are thinly distributed. They are formidable corpses who retain knowledge of magic.

Special Notes: Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Dead Priest, Dead Sorcerer
Cost: 20
HP: 28
Moves: 5
XP: 48
Level: 1
Alignment: chaotic
Id: Zombie Mage
Abilities:

Attacks (damage × count)

(image)plague staff
melee
6 × 1
impact
plague
(image)fireball
ranged
7 × 3
fire
magical
(image)iceball
ranged
9 × 2
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water410%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:40:38 2024.