Chocoknight

(image)

These skeletal knights are frightening because of their fearlessness of death. If you see this unit, don't embrace the illusion of security behind the defense line.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from:
Advances to:
Cost: 55
HP: 60
Moves: 9
XP: 150
Level: 3
Alignment: chaotic
Id: L Chocoknight
Abilities: submerge, regenerates

Attacks (damage × count)

(image)spear
melee
13 × 2
pierce
charge

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:40:38 2024.