Arsonist

(image)

It is not often that a torchbearer survives long in combat. But those that do quickly learn to use special pastes and powders, the recipes for which have been passed down through generations. These concoctions have been known to cause the flames to stick to their enemy and even leap and burst before them. For this reason, they have often been called magi. But neither their demeanor nor their precision live up to the title.

Special Notes: This unit will change the blade and pierce attacks of adjacent units into fire attacks.

(portrait)

Information

Advances from: Torchbearer
Advances to:
Cost: 24
HP: 42
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: BoT Arsonist
Abilities: torch

Attacks (damage × count)

(image)torch
melee
9 × 3
fire

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:46:08 2024.