Crystalkin Scrabbler

(image)

Raised from the dragon-fused glass of the Plain of Glass, these creatures of sorcery are unusually resilient. Animated entirely by magic, the Crystalkin are utterly obedient to their maker. While they are adept at fulfilling their individual functions, they possess neither individual will nor initiative and are little more than automatons. Likewise, they fear neither pain nor death, and will attack ceaselessly until their victim is vanquished.

Special Notes: This unit will magically rebuild itself while on the terrains of the Plain of Glass and will heal 4 h.p. per turn. This unit hides in the terrains of the Plain of Glass.

(portrait)

Information

Advances from: Crystalkin Scuttler
Advances to:
Cost: 20
HP: 36
Moves: 8
XP: 90
Level: 2
Alignment: neutral
Id: aj_crystalkin_scrabbler
Abilities: crystal regeneration, concealment

Attacks (damage × count)

(image)crystal spike
melee
5 × 2
pierce
(image)crystal shards
ranged
4 × 3
pierce

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact-20% (icon) fire-10%
(icon) cold-10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef220%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest350%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills350%
(icon) Mountains350%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable50%
(icon) Village150%
Last updated on Wed Mar 20 03:52:40 2024.