Geomancer

(image)

Among the riders of the Xenoi Nightmare, some prefer to enhance their talent at geomancy rather than their riding ability. Their unique connection to the heart of the land lets them control the rock and mud around them, turning the earth itself into a weapon or a shield.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The steadiness of this unit reduces damage from some attacks, but only while defending.

 

Information

Advances from: Xenoi Scout
Advances to: Cthonist
Cost: 41
HP: 45
Moves: 8
XP: 110
Level: 2
Alignment: chaotic
Id: XI Geomancer
Abilities: steadfast

Attacks (damage × count)

(image)stone strike
melee
23 × 1
impact
(image)spike
ranged
7 × 3
pierce
magical

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact30% (icon) fire20%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills270%
(icon) Mountains270%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:14:59 2024.