Vitez
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Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Information
Napreduje iz: | Horseman |
Napreduje v: | Paladin Veliki vitez |
Cena: | 40 |
HP: | 58 |
Premikanje: | 8 |
XP: | 120 |
Level: | 2 |
Alignment: | zakonit |
ID | Knight |
Sposobnosti: |
Napadi (damage - count)
![]() | meč melee | 8 - 4 rezilo | |
![]() | kopje melee | 14 - 2 pierce | charge |
Odpornosti
![]() |
rezilo | 20% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
![]() |
impact | 30% | ![]() |
ogenj | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
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Teren
Movement Cost | |||
---|---|---|---|
Teren | Obramba | ||
![]() |
Coastal Reef | 3 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Frozen | 2 | 30% |
![]() |
Gore | - | 0% |
![]() |
Gozd | 3 | 30% |
![]() |
Grad | 1 | 40% |
![]() |
Hills | 2 | 40% |
![]() |
Jama | 4 | 20% |
![]() |
Močvirje | 4 | 20% |
![]() |
Mushroom Grove | 4 | 20% |
![]() |
Pesek | 2 | 30% |
![]() |
Plitva voda | 4 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Vas | 1 | 40% |