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Wesnoth Units database

Tank

(image)

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Special Notes: This unit is able to attack from so far away that ordinary ranged attacks can't retaliate. The steadiness of this unit reduces damage from some attacks, but only while defending. This unit can interrupt combat when it lands a blow with the correct weaponry. This unit's attacks from angles so steep that it can bypass most of the defenses any terrain has to offer.

Information

Advances from:
Advances to: Holder Keeper Howitzer
Cost: 16
HP: 44
Movement: 4
XP: 45
Level: 1
Alignment: neutral
IDIME_Tank
Abilities: steadfast

Attacks (damage - count)

(image)cattle catcher
melee
8 - 2
impact
interrupt
(image)mortar
artillery
10 - 1
fire
bombard

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef420%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains-0%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%