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Wesnoth Units database

Nautilus

(image)

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Special Notes: This unit can move unseen in deep water, requiring no air from the surface. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit's weapon is auto-guided and ignores most defense, but is underwater and thus can't reach targets that are on land.

Information

Advances from: Submarine
Advances to:
Cost: 59
HP: 64
Movement: 7
XP: 150
Level: 3
Alignment: neutral
IDIME_Nautilus
Abilities: submerge

Attacks (damage - count)

(image)robo-tentacles
melee
6 - 8
pierce
swarm
(image)torpedo
ranged
12 - 3
fire
aquatic

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave-0%
(icon) Coastal Reef150%
(icon) Deep Water140%
(icon) Flat320%
(icon) Forest410%
(icon) Frozen320%
(icon) Hills410%
(icon) Mountains-0%
(icon) Mushroom Grove-0%
(icon) Sand220%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable-0%
(icon) Village240%