Dicer
.
Special Notes: Once this unit's attack has hit its mark, it is impossible to stray from it and it assured to land all remaining blows.
Information
Advances from: | War Machine |
Advances to: | |
Cost: | 54 |
HP: | 75 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | IME_Dicer |
Abilities: |
Attacks (damage - count)
blade arm melee | 10 - 4 blade | ||
drill arm melee | 5 - 8 pierce | relentless |
Resistances
blade | 30% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 0% | |||
cold | 0% | arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 4 | 20% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | - | 0% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 4 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |