Brick
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Special Notes: This unit is able to attack from so far away that ordinary ranged attacks can't retaliate. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit's weapon throws large salves of tiny bullets and debris, effectively attacking a whole area all at once. This unit's weapon fires dense, heavy projectiles which are especially good at sinking ships and destroying machinery.
Information
Advances from: | Sloop |
Advances to: | Frigate |
Cost: | 40 |
HP: | 60 |
Movement: | 8 |
XP: | 120 |
Level: | 2 |
Alignment: | neutral |
ID | IME_Brick |
Abilities: |
Attacks (damage - count)
![]() | hull melee | 20 - 1 impact | charge |
![]() | cannonball ranged | 15 - 1 impact | carronade |
![]() | cannonball artillery | 20 - 1 impact | carronade |
![]() | grape shot artillery | 15 - 1 blade | shrapnels |
Resistances
![]() |
blade | 10% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | -50% | |
![]() |
cold | 20% | ![]() |
arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 40% |
![]() |
Cave | - | 0% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | 1 | 40% |
![]() |
Flat | 4 | 20% |
![]() |
Forest | - | 0% |
![]() |
Frozen | 4 | 20% |
![]() |
Hills | 5 | 10% |
![]() |
Mountains | - | 0% |
![]() |
Mushroom Grove | - | 0% |
![]() |
Sand | 3 | 20% |
![]() |
Shallow Water | 1 | 40% |
![]() |
Swamp | 1 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 3 | 30% |