Mage Magister

(image)

A Mage Magister, though equivalent in degree to a Great Mage, has special abilities of command and healing derived from extensive experience of battle.

Special Notes:
• This unit has magical attacks, which always have a high chance of hitting an opponent.
• The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
• This unit is capable of basic healing.

(portrait)

Information

Advances from: Mage Commander
Advances to:
Cost: 125
HP: 57
Moves: 6
XP: 200
Mæþ: 4
Alignment: efen
Id: Mage Magister
Abilities: hælþ +4, ladscipe

Attacks (damage × count)

(image)stæf(impact attack) dynt10 × 2(melee attack) neahfeoht
(image)fyrþoðor(fire attack) fyr16 × 4(ranged attack) feorfeoht(drylic)

Resistances

(icon) ecg0% (icon) stice0%
(icon) dynt0% (icon) fyr40%
(icon) ceald0% (icon) runlic20%

Terrain

TerrainMovement CostDefense
(icon) Beorgas360%
(icon) Burg160%
(icon) Coastal Reef230%
(icon) Deop Ƿæter0%
(icon) Fake Shroud0%
(icon) Fild140%
(icon) Fungus250%
(icon) Gefroren320%
(icon) Hyllas250%
(icon) Sand230%
(icon) Sceald Ƿæter320%
(icon) Scræf240%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Þorp160%
(icon) Ƿeald250%
Last updated on Fri Aug 23 00:07:04 2019.