Mage Magister

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A Mage Magister, though equivalent in degree to a Great Mage, has special abilities of command and healing derived from extensive experience of battle.

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Information

Advances from: Mage Commander
Advances to:
Cost: 125
HP: 57
Moves: 6
XP: 200
Vlak:4
Orde: neutraal
Id: Mage Magister
Abilities: heals +4, leierskap

Attacks (damage × count)

(image)staf(impact attack) impak10 × 2(melee attack) nabygeveg
(image)vuurbal(fire attack) vuur16 × 4(ranged attack) afstandgeveg(magies)

Weerstande

(icon) lem0% (icon) steek0%
(icon) impak0% (icon) vuur40%
(icon) koue0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Berge360%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Dorpie160%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen320%
(icon) Fungus250%
(icon) Grot240%
(icon) Heuwels250%
(icon) Kasteel160%
(icon) Moeras320%
(icon) Sand230%
(icon) Unwalkable0%
(icon) Vlak Water320%
(icon) Woud250%
Last updated on Fri Mar 27 23:50:31 2020.