Wraith

(image)

These shades of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them as if through air, seemingly without doing harm. It is the thought that these foes are invincible which is so frightening, a notion that is fortunately far from the truth.

Special Notes:
• During battle, this unit can drain life from victims to renew its own health.
• Spirits have very unusual resistances to damage, and move quite slowly over open water.
• This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Gast
Advances to: Becola
Cost: 38
HP: 25
Moves: 7
XP: 100
Mæþ: 2
Alignment: nihtlic
Id: Wraith
Abilities:

Attacks (damage × count)

(image)banecg(arcane attack) runlic6 × 4(melee attack) neahfeoht(drains)
(image)hropan(cold attack) ceald4 × 3(ranged attack) feorfeoht

Resistances

(icon) ecg50% (icon) stice50%
(icon) dynt50% (icon) fyr10%
(icon) ceald70% (icon) runlic-10%

Terrain

TerrainMovement CostDefense
(icon) Beorgas150%
(icon) Burg150%
(icon) Coastal Reef250%
(icon) Deop Ƿæter250%
(icon) Fake Shroud0%
(icon) Fild150%
(icon) Fungus150%
(icon) Gefroren150%
(icon) Hyllas150%
(icon) Sand150%
(icon) Sceald Ƿæter250%
(icon) Scræf150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Þorp150%
(icon) Ƿeald150%
Last updated on Thu Jul 11 23:51:39 2019.