Hoge Elfenheer

(image)

The leaders of elvenkind command an instinctive loyalty from their people that rulers of other races can only envy, and earn it with great mindfulness and wisdom. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Elfenheer
Advances to:
Cost: 56
HP: 63
Moves: 6
XP: 150
Rang: 3
Alliantie: neutraal
Id: Elvish High Lord
Abilities:

Attacks (damage × count)

(image)zwaard
dichtbij
10 × 4
scherp
(image)feeënvuur
afstand
7 × 5
witte magie
magisch

Weerstanden

(icon) scherp0% (icon) puntig0%
(icon) stomp0% (icon) vuur0%
(icon) koud0% (icon) witte magie-10%

Terrain

TerrainMovement CostDefense
(icon) Bergen360%
(icon) Bevroren230%
(icon) Bos170%
(icon) Diep Water0%
(icon) Dorp160%
(icon) Grot330%
(icon) Heuvels250%
(icon) Kasteel160%
(icon) Kustrif230%
(icon) Moeras230%
(icon) Neppe Sluier0%
(icon) Onbewandelbaar0%
(icon) Ondiep Water320%
(icon) Paddenstoelen250%
(icon) Vlak140%
(icon) Zand230%
Last updated on Wed Mar 20 02:41:07 2024.