Elfendruïde

(image)

The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they thrive can become quickened by a word of command, and will lash out at those who threaten their peace.

The chief ability of Druids lies in healing, and it is for this skill that they are revered by their people.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Elfensjamaan
Advances to: Elfenfee
Cost: 34
HP: 36
Moves: 5
XP: 80
Rang: 2
Alliantie: neutraal
Id: Elvish Druid
Abilities: geneest gif, geneest +8

Attacks (damage × count)

(image)staf
dichtbij
4 × 2
stomp
(image)verstrikken
afstand
6 × 2
stomp
vertraagt
(image)doornen
afstand
6 × 3
puntig
magisch

Weerstanden

(icon) scherp0% (icon) puntig0%
(icon) stomp0% (icon) vuur0%
(icon) koud0% (icon) witte magie-10%

Terrain

TerrainMovement CostDefense
(icon) Bergen360%
(icon) Bevroren230%
(icon) Bos170%
(icon) Diep Water0%
(icon) Dorp160%
(icon) Grot330%
(icon) Heuvels250%
(icon) Kasteel160%
(icon) Kustrif230%
(icon) Moeras230%
(icon) Neppe Sluier0%
(icon) Onbewandelbaar0%
(icon) Ondiep Water320%
(icon) Paddenstoelen250%
(icon) Vlak140%
(icon) Zand230%
Last updated on Wed Mar 20 02:41:07 2024.