Duinplunderaar

(image)

Those Raiders who prove to be particularly skilled are formed into units of Marauders, which are often used to raid enemy depots and towns for supplies. This greater autonomy often means that these horsemen are gone for weeks at a time, returning to camp only for supplies and to pass on news of their exploits.

 

Information

Advances from: Duinstroper
Advances to:
Cost: 52
HP: 57
Moves: 7
XP: 150
Rang: 3
Alliantie: gezagsgetrouw
Id: Dune Marauder
Abilities:

Attacks (damage × count)

(image)knuppel
dichtbij
10 × 3
stomp
(image)boog
afstand
9 × 3
puntig

Weerstanden

(icon) scherp30% (icon) puntig0%
(icon) stomp10% (icon) vuur0%
(icon) koud0% (icon) witte magie20%

Terrain

TerrainMovement CostDefense
(icon) Bergen440%
(icon) Bevroren230%
(icon) Bos340%
(icon) Diep Water0%
(icon) Dorp140%
(icon) Grot420%
(icon) Heuvels250%
(icon) Kasteel150%
(icon) Kustrif330%
(icon) Moeras420%
(icon) Neppe Sluier0%
(icon) Onbewandelbaar0%
(icon) Ondiep Water420%
(icon) Paddenstoelen420%
(icon) Vlak140%
(icon) Zand150%
Last updated on Wed Mar 13 02:41:24 2024.