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Wesnoth Units database

Wose

(image)

Rarely seen even by elves, the Wose is an order of creature about which little is known. The elves are the source of most of this knowledge; they know that these beings are not descended from trees, despite the similarity in form, and they know that a wose is more closely tied to the faerie world than the elves themselves, though in a different way. The motives and workings of their kind are unknown, though most subscribe to the obvious theory that woses are dedicated wardens of the natural world.

Woses are utterly unwarlike, but possess a great strength. They are, however, neither used to, nor quick at moving around.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit regenerates, which allows it to heal as though always stationed in a village.

Information

Advances from: Wose Sapling
Advances to: Elder Wose
Cost: 20
HP: 52
Movement: 4
XP: 40
Level: 1
Alignment: lawful
IDdefpl_Wose_Wose
Abilities: ambush, regenerates

Attacks (damage - count)

(image)crush
melee
13 - 2
impact

Resistances

(icon) blade0% (icon) pierce60%
(icon) impact40% (icon) fire-50%
(icon) cold10% (icon) arcane-30%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water-0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Hills230%
(icon) Mountains330%
(icon) Mushroom Grove230%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village120%