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Elder Mage

(image) (image)

Once great, Elder Magi have seen their power a little diminished from wearying years of battle. Nevertheless they remain feared on the battlefield on account of their powerful lightning bolts.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from: Great Mage
Advances to:
Cost: 65
HP: 60
Movement: 6
XP: 250
Level: 5
Alignment: neutral
IDdefpl_Mage_Elder
Abilities:

Attacks (damage - count)

(image)staff
melee
8 - 2
impact
(image)lightning
ranged
14 - 4
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold0% (icon) arcane20%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%