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Wesnoth Units database

Desert Douser

(image)



Special Notes: Dousers are well-attuned to their magical natures and are highly resistant to non-physical damage. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit can use one move to teleport between any two empty villages controlled by its side. This unit can teleport between any two oases using one of its moves. This unit is able to blind its enemies, reducing their chance to hit with normal attacks.

Information

Advances from: Desert Mage
Advances to:
Cost: 59
HP: 48
Movement: 6
XP: 150
Level: 3
Alignment: neutral
IDdefpl_Elvish_DDouser
Abilities: teleport, dousing

Attacks (damage - count)

(image)staff
melee
7 - 2
impact
(image)sand blast
ranged
10 - 3
impact
blind
(image)water spray
ranged
9 - 4
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire50%
(icon) cold50% (icon) arcane-10%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%