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Wesnoth Units database

Gremlin Conjurer

(image)

Gremlin conjurers are regarded as full members of the colony council, having listened to decision making for many decades. Conjurers have achieved the basic mastery of their spatial and temporal powers and are allowed to voice an opinion during council meetings. Through their increased magical prowess, conjurers typically live for many centuries and are allowed a subordinate role in leading the colony. Gremlins rarely become conjurers before aging one hundred years.

Notes especials: Esta unitat pot teletransportar-se entre dos aldees buides del propi bando en u dels seus moviments.

Alvança de: Gremlin Adept
Alvança a: Gremlin Sorcerer
Cost: 85
PV:46
Moviment: 6
PE:180
Nivell: 3
Alineació: neutral
IDstrn_gremlin_conjurer
Habilitats: teletransport
(image)wand
impactar
6 - 2
melé
(image)force shove
impactar
10 - 4
distància
màgic
(image)temporal rift
arcà
13 - 3
distància
màgic
(image)spatial fissure
perfora
9 - 5
distància
màgic
Resistències:
talla30%
perfora30%
impactar30%
foc0%
fret-10%
arcà-20%
TerrenyCost de movimentDefensa
Aigües fondes9920%
Aigües someres240%
Aldea170%
Arena150%
Bosc160%
Camp de bolets160%
Castell170%
Coster240%
Cova140%
Flat150%
Frozen240%
Montanyes270%
Montanyes infranquejables9990%
Pantà240%
Tossals160%
Unwalkable9920%