Elvish Hermit

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Some elvish sorceresses shun the relative comfort of their forests and lead the life of an ascetic in the rough and dangerous mountains. Living in mountains and caves makes them as agile as a dwarf in these unfriendly lands and also more resilient, while their inner power gained through renunciation of action makes them really tough foes in any battle.

Special Notes:This unit has magical attacks, which always have a high chance of hitting an opponent.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit is capable of basic healing.

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Information

Advances from:
Advances to: Elvish Mystic
Cost: 42
HP: 41
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: Elvish Hermit
Abilities: effect, heals +4

Attacks (damage × count)

(image)staff(impact attack) impact4 × 2(melee attack) melee
(image)entangle(impact attack) impact4 × 3(ranged attack) ranged(slows)
(image)faerie fire(arcane attack) arcane7 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills160%
(icon) Mountains270%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:03:42 2024.