Darkelvish Corsair

(image)

Scoundrels of the highest talent that are unable to progress any higher, may get recruited into the army as mercenaries and be sent out amongst the many raiding parties of the dark kin to the surface world. Corsairs are somewhat armored and receive martial arts training, allowing them to evade blows in melee.

 

Information

Advances from: Darkelvish Raider
Advances to:
Cost: 35
HP: 48
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: dark elves2 Corsair
Abilities: evasion

Attacks (damage × count)

(image)twin blades(blade attack) blade8 × 4(melee attack) melee(shock, evasion)

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold20% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 2 03:26:22 2024.