Water God

(image)

Scarce even in the Abyss, water gods have frozen into the shape of glacial serpents. Despite their rigid appearance, these beasts of water dart across the land with startling grace and flexibility. Water gods are considered miracles of life by Summoners, the magical water within them allowing them to remedy the wounds of allies by their mere presence.

Their arctic beauty and strength, dazzling to all who oppose the Summoners, can freeze a man’s heart even before his body is engulfed in a bone-chilling blizzard.

 

Information

Advances from:
Advances to:
Cost: 55
HP: 160
Moves: 6
XP: 150
Level: 5
Alignment: neutral
Id: Elementals2 Water God
Abilities: cures, heals +8, water spark

Attacks (damage × count)

(image)freezing touch(cold attack) cold13 × 3(melee attack) melee(slows)
(image)waterspray(impact attack) impact25 × 3(ranged attack) ranged(marksman)
(image)ice strike(cold attack) cold20 × 3(ranged attack) ranged(marksman)

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold45% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave130%
(icon) Coastal Reef270%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu May 2 03:26:23 2024.