Dune Alchemist

(image)

To the Dunefolk, alchemy is less a form of philosophy or science, and more an extension of the phytology that is practiced by herbalists. However, in contrast to their brethrens’ focus on herbs for medicine and healing, many alchemists utilize various plants and naturally occurring venoms to concoct lethal poisons. While useful for weakening tough enemies, this art is viewed warily by other Dunefolk as a potent means for espionage and assassination. At the same time, such a tool presents a tremendous political advantage, so much so that almost every caravan will hire or train a few alchemists to maintain a reasonable level of threat at all times.

(portrait)

Information

Advances from: Wydmowy zielarz
Advances to:
Cost: 27
HP: 41
Moves: 5
XP: 100
Poziom: 2
Charakter:półmroczny
Id: Dune Alchemist
Abilities: regeneruje się

Attacks (damage × count)

(image)buzdygan(impact attack) obuchowa9 × 3(melee attack) wręcz
(image)blowgun(pierce attack) kłująca7 × 2(ranged attack) na odległość(trucizna)

Odporności

(icon) sieczna-10% (icon) kłująca0%
(icon) obuchowa0% (icon) ogień0%
(icon) chłód0% (icon) astralny20%

Terrain

TerrainMovement CostDefense
(icon) Bagno230%
(icon) Grzybnia250%
(icon) Góry260%
(icon) Głęboka woda0%
(icon) Jaskinia240%
(icon) Las240%
(icon) Nie do przejścia0%
(icon) Nieprawdziwy całun0%
(icon) Piasek140%
(icon) Płaski140%
(icon) Płytka woda320%
(icon) Rafa230%
(icon) Wioska160%
(icon) Wzgórza260%
(icon) Zamarznięty320%
(icon) Zamek160%
Last updated on Fri Jul 3 00:15:39 2020.