Runic Apprentice

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Dwarvish society is one that offers few paths of life to its females: because they're so frail and rare, they're kept in safety by the male dwarves, away from hazardous tasks - that is, nearly all of those done by the dwarves -, perilous places and especially warfare. The only important role that is safe enough for the females is that of a Rune Master; however, this is a path that demands decades of full dedication to the study of the runic mysteries, and since female dwarves are expected to bear as many children as they can, they don't find enough time for narly anything else. But this is not true of Sigdral: being raised by her more liberal brother and by the Runemaster Anduril - who could never say 'no' to the apple of his eyes -, she took great interest in the runic lore from an early age; and, when told that she'd have to abandon that path when she married and had children, she simply decided that she'd neither marry nor bear any children, and passed to her brother the mission to continue the lineage of Dvalin and Alenya.

And she did improve herself as a Runic Apprentice regardless of all criticism. However, when some more conservative Aigathol dwarves threatened to request her to be cast out, Sigdral accepted to marry Argatyr, the King of the Motsoghnir, who had promised to let her keep studying as a Runic Apprentice. Their marriage was short-lived, though, for reasons that have never been quite clear to anyone other than Sigdral herself. Back to her homeland, she kept casting her runes and learning new ones, deaf to the constant criticism of her detractors, and dreaming about breaking yet another barrier: to be able to wander freely outside the caves.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. On mountainous terrain, this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit can protect those of level 0 and 1 around them, granting them extra resistances.

 

Information

Advances from:
Advances to:
Cost: 20
HP: 26
Moves: 5
XP: 38
Level: 2
Alignment: neutral
Id: Sigdral
Abilities: mountain ambush

Attacks (damage × count)

(image)Uruz
melee
5 × 3
impact
magical
(image)Sowilo
ranged
8 × 4
fire
magical

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire20%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:18:49 2024.