Desert Ghost

(image) (image)

Nothing is known about this unit: its garments, its weapons and its fighting style are unrecognizable to the Maat'Karians. Still, two things are certain about it: it's human, and it's a very dangerous foe.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 
 

Information

Advances from:
Advances to: Desert Shadow
Cost: 19
HP: 32
Moves: 6
XP: 38
Level: 1
Alignment: lawful
Id: Desert Ghost
Abilities:

Attacks (damage × count)

(image)sword
melee
5 × 4
blade
(image)bolas
ranged
6 × 1
impact
slows

Resistances

(icon) blade-20% (icon) pierce-10%
(icon) impact-30% (icon) fire10%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand150%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:18:50 2024.