Ironrider General

(image)

As the leaders of the Ironrider armies, Ironrider Generals are responsible for the protection of large or important areas in the Kingdom of Wesnoth. Well seasoned in the art of war, Ironrider Generals can direct even the freshest recruits to strike strategically against imposing odds and emerge victorious. Recognized by nobility and citizenry alike, they are outfitted in ornate plate armor and granted some of the finest weaponry that human craftsmen can offer.

(portrait)

Information

Advances from: Ironrider Lieutenant
Advances to: Ironrider Grand Marshal
Cost: 35
HP: 70
Moves: 8
XP: 180
Level: 3
Alignment: lawful
Id: Ironrider General
Abilities: leadership, skirmisher

Attacks (damage × count)

(image)longsword
melee
15 × 5
blade
(image)crossbow
ranged
11 × 5
pierce

Resistances

(icon) blade20% (icon) pierce50%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:17:13 2024.