Halfling Befuddler

(image)

Sometimes an alchemist becomes obsessed with all kinds of flaming and explosive mixtures, completely abandoning the more respectable and profitable pursuits of medical alchemy. With all the deafening explosions and fire hazard that surrounds him, he is pushed to the outskirts of halfling settlements, barely eking out a living thanks to occasional entertainment gigs or the rare practical application of his dangerous art.

 

Information

Advances from: Halfling Alchemist
Advances to: Halfling Flummoxer
Cost: 21
HP: 29
Moves: 5
XP: 44
Level: 1
Alignment: lawful
Id: graft_half_alchemist_2
Abilities:

Attacks (damage × count)

(image)walking stick
melee
3 × 2
impact
(image)large missile
ranged
8 × 2
fire
(image)missile rack
ranged
2 × 2
fire
stun
marksman

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen330%
(icon) Fungus260%
(icon) Hills170%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:30:47 2024.