Violin

(image)

Violins are quick and nippy, and can get through passages that seem completely impossible. This is often useful on the battlefield.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from:
Advances to: Stradivarius, Principal
Cost: 15
HP: 24
Moves: 7
XP: 28
Level: 1
Alignment: lawful
Id: violin
Abilities: skirmisher

Attacks (damage × count)

(image)bash
melee
3 × 4
impact
(image)solo
ranged
4 × 2
arcane

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact10% (icon) fire-20%
(icon) cold30% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave120%
(icon) Coastal Reef150%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest230%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains240%
(icon) Sand150%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:01:25 2024.