Islander Militant

(image)

The Islander's religion imposes a very militant, and totalitarian mindset. They believe that the battle with evil should be fought until it gets vanquished for once and ever, and those that perish in doing as such have earned their salvation. As a result there is no shortage of civilians who are willing to join and fight for the clergy at a minutes notice. For the promise of salvation, the Militants often act as henchmen to the inquisition, doing their dirty work as witch-hunter and tormentors, spreading fear alongside their belief throughout the realm, all done under the impression they have performed the holy deed.

 

Information

Advances from: Islander Zealot
Advances to:
Cost: 15
HP: 32
Moves: 6
XP: 40
Level: 1
Alignment: lawful
Id: Exi Islander Militant
Abilities:

Attacks (damage × count)

(image)sword
melee
5 × 3
blade
(image)chakram
ranged
6 × 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:34:42 2024.