Islander Chaplain

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Priests who become skilled enough in their arts develop the strange ability to foretell events. No one is certain how they do this or when any of the things they say will happen, records had shown prophecies thousands of years old becoming truth one day.

Special Notes: This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from: Islander Priest
Advances to: Islander Herald
Cost: 52
HP: 46
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: Exi Islander Chaplain
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff
melee
8 × 2
impact
(image)lightbeam
ranged
13 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:34:42 2024.