Orcish Necromancer

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Though necromancy is commonly seen as a human practice, on occasion other races have been known to practice it. Among orcs, some few shamans may develop a taste for the dark arts. Though not quite as skilled as the average human necromancer, they are nevertheless still a force to be reckoned with.

Special Notes: During battle, this unit can drain life from victims to renew its own health. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from:
Advances to:
Cost: 50
HP: 70
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Orcish Necromancer
Abilities:

Attacks (damage × count)

(image)staff
melee
6 × 3
impact
drains
(image)chill wave
ranged
17 × 2
cold
magical
(image)shadow wave
ranged
12 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:34:16 2024.