Halflings Master Thieves

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Sometime Halflings are recruited for their ability to sneak furtively to gather either intel or items from ennemy territory. These Halflings are more used to combat situations than most of their owns but they know that they can't stand a chance lonely in a fight against regular soldiers. Therefore they prefer to sneak around and attack their foes by surprise when they already are in combat.

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Information

Advances from: Halflings
Advances to:
Cost: 20
HP: 30
Moves: 7
XP: 36
Level: 2
Alignment: lawful
Id: HalflingsMasterThieves
Abilities: skirmisher, ambush, concealment

Attacks (damage × count)

(image)sword
melee
6 × 2
impact
(image)sling
ranged
6 × 2
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle180%
(icon) Cave160%
(icon) Coastal Reef140%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest170%
(icon) Frozen310%
(icon) Fungus170%
(icon) Hills280%
(icon) Mountains370%
(icon) Sand230%
(icon) Shallow Water340%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village180%
Last updated on Wed Mar 20 04:03:33 2024.