Rebel Flanker

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Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Rebel Skirmisher
Advances to: Rebel Penetrator
Cost: 27
HP: 36
Moves: 6
XP: 42
Level: 2
Alignment: neutral
Id: Rebel Flanker
Abilities: skirmisher

Attacks (damage × count)

(image)dagger
melee
6 × 3
blade
(image)bolas
ranged
6 × 2
impact
slows

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:28:50 2024.